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Tournaments COD: Vanguard 4 vs. 4

July 9 @ 3:00 pm - 9:00 pm

Tickets

The numbers below include tickets for this event already in your cart. Clicking "Get Tickets" will allow you to edit any existing attendee information as well as change ticket quantities.
COD Ticket
1 Ticket is valid for 1 entry. Teams must purchase tickets for each player. Event: COD:Vanguard Event Time: 3 PM - 9 PM Date: July 9
$20.00
Unlimited

Welcome to our COD: Vanguard event for the month!

 

Pre-registration link here:  You Can Now Buy Your Ticket Online!

 

Things to know before you go:

  • This tournament is 4 vs 4
  • All players must have the game “COD: Vanguard” Player must either own Vanguard on Battle Net, or Either bring personal console with game. If the player has the game on PS4 we can supply the console. CDL rules will apply
  • Players must come with their log-in credentials ready. Multiple attempts of failed sign-ins will result in an IP ban.
  • Solo players are welcome to show up on the day of the event with the chance of forming their own team with other solo players. Only teams of 4 will be allowed to enter the tournament.
  • Players who would like to form a team with other local players can join our Black Ice Call of Duty community Discord and message our “looking-for-a-team” channel. Contact Black Ice on our FB, Twitter, or IG for our discord link.

 

Time: 3 PM – 9 PM

Registration: 3 PM – 6 PM

Tournament start: 6 PM – 9 PM

 

Tournament Setting: 4 vs. 4

 

Cost:

Venue fee cost: 10$ per person

Pot fee: 10$

Team entry total cost: 80$ (20$ with venue + pot fee/person)

***Pay at the space (cash/card accepted)

 

Parking is all around, street, building, and lot parking. FREE! If you are unsure feel free to ask us when you arrive, we will help you.

 

Live Stream:

The tournament will be streamed on our Black Ice Twitch channel:

Twitch.tv/blackiceclub

 

Any spectators are FREE. If you would like to play other games available in the space, there will be a $15 fee. Please contact the staff at Black Ice eSports for access.

 

Covid policy: Following CDC guidelines currently

 

Contact Events@blackice.gg for any event-related questions. If you have questions about Black Ice, please message Black Ice eSports social pages.

 

Game Specific Information and Procedures

 

Game Draws:
In the case that a Game ends in a draw, both teams ending with the same score, the Game will be restarted on the same Map and Mode.
 

Win conditions:

The final score on the scoreboard for each round will be the primary determining factor for wins or losses. For the avoidance of doubt, the scoreboard will take precedence over any in-game victory or defeat messages in determining the winner of each round.

Hosting:

Higher seeded Team must choose to act as Team A or Team B.

 

Best of 3

Team A gets first choice of which game they would like to host

Team B hosts the remaining two games

Side choice will go to whichever team is not currently hosting the game

 

 

Best of 5
 Team A gets first choice of which game they would like to host.

Team B gets second choice of which game they would like to host.

Team A gets third choice of which game they would like to host.

Team B hosts the remaining two games.

Side choice will go to whichever team is not currently hosting the game.

 

—————————————————————————————————————-

Map Pick and Ban Process:
 

Map Pool:

Search and Destroy: Tuscan, Bocage, Desert Siege, Berlin

Control: Tuscan, Gavutu

Hardpoint: Tuscan, Bocage, Gavutu, Berlin

 

Map Order (BO3):

Game 1: Hardpoint

Game 2: Search and Destroy

Game 3: Control

Sample Map Veto Process (BO3)

Team A: Seattle Surge

Team B: Atlanta FaZe

 

Best of 3 Match:

Higher seeded Team must choose to act as Team A or Team B.

Team A gets the first choice of which game they would like to Host.

Team B hosts the remaining two games.
Hardpoint
Team A vetoes one Hardpoint Map.
Team B vetoes one Hardpoint Map.
Team A chooses which remaining Hardpoint Map will be played Game 1.

Search and Destroy
Team B vetoes one Search and Destroy Map.
Team A vetoes one Search and Destroy Map.
Team B chooses which remaining Search and Destroy Map will be played Game 2.

Control
Team A vetoes one Control Map.
Remaining Map is played for Map 3
Map Order (BO5):

Game 1: Hardpoint

Game 2: Search and Destroy

Game 3: Control

Game 4: Hardpoint

Game 5: Search and Destroy

Sample Map Veto Process (BO5)

 

Team A: Seattle Surge

Team B: Atlanta FaZe

 

 

Best of 5 Match:

Higher seeded Team must choose to act as Team A or Team B

 

Hardpoint
Team A vetoes one Hardpoint Map.
Team B vetoes one Hardpoint Map.
Team A chooses which remaining Hardpoint Map will be played Game 1.
The remaining Hardpoint Map will be played Game 4.

Search and Destroy
Team B vetoes one Search and Destroy Map.
Team A vetoes one Search and Destroy Map.
Team B chooses which remaining Search and Destroy Map will be played Game 2.
The remaining Search and Destroy Map will be played Game 5.

Control
Team A vetoes one Control Map.

Remaining Map is played for Map 3

————————————————————————————————————-

Lag, Bugs, and other Technical Issues:
 

During the course of match play, bugs and other technical issues may occur.  It is important to be observant during gameplay to ensure you have all of the details you need to make an informed ruling.  You want to keep track of what exactly happened when a bug or issue occurred and make note of when during the game the issue took place as well as the score of the game.

 

Lag. In the event that lag occurs, the game should be completed. The Player(s) that are experiencing lag should take video proof, and provide it to tournament live support after the game has concluded. If lag is occurring, it is recommended that multiple Players provide proof of the lag. Leaving the game prematurely may result in a forfeit of the round or game.

Disconnections. If a Player disconnects within the first thirty (30) seconds and/or before the first kill, the game should be ended. All players must leave the game and restart the game. If a player disconnects after the first thirty seconds (30) and/or the first kill, the game must be continued and the disconnected Player should rejoin the game. If the team with the disconnected Player leaves the lobby, their team may forfeit the round/game in question. The Administration reserves the right to make the final decision in any disconnect situations.

Game Altering Bugs. Bugs are defined as errors, flaws, or failures that produce an incorrect, unexpected, or unintended result during the course of gameplay. For the purposes of procedure in regards to the occurrence of Bugs during live gameplay, and at the discretion of the Administration, Bugs are separated into two categories.

  • Minor Bug. At the discretion of the Administration, a Minor Bug is one that does not significantly alter the outcome of a game and is, at worst, considered an inconvenience to Players. The occurrence of a Minor Bug would not result in the replay or remake of any game and Players should be instructed to play through the Bug.
  • Major Bug. At the discretion of the Administration, a Major Bug is one that critically or significantly alters the outcome of a game and severely hinders the performance of Teams and/or Players. The occurrence of a Major Bug would result in a restart as set forth in Section 6.Game Restarts.

Search and Destroy. In the case of a server crash, host drop, or a Major Bug as determined by the Administration, the game will be restarted with the score of the Map before the incident. The restarted game will end when one team’s total score hits 6.

Tickets

The numbers below include tickets for this event already in your cart. Clicking "Get Tickets" will allow you to edit any existing attendee information as well as change ticket quantities.
COD Ticket
1 Ticket is valid for 1 entry. Teams must purchase tickets for each player. Event: COD:Vanguard Event Time: 3 PM - 9 PM Date: July 9
$20.00
Unlimited

When

July 9 @ 3:00 pm - 9:00 pm

Where

Black Ice Esports
575 9th St SE
Minneapolis, MN 55414

+ Google Map

Entry Fee

20